﻿using System.Runtime.Serialization;

#pragma warning disable 0649

namespace BattleNet.D3
{
    /// <summary>
    /// 
    /// </summary>
    [DataContract]
    public class FallenHero : HeroExtendedBase
    {
        /// <summary>
        /// 
        /// </summary>
        [DataMember(Name = "death")]
        private Death _death;
        /// <summary>
        ///
        /// </summary>
        public Death Death
        {
            get { return this._death; }
        }

        /// <summary>
        /// 
        /// </summary>
        public FallenHero()
            : base()
        {
        }
    }
}
